Sibah AI
Web ApplicationA chat interface supporting Claude and Gemini — collapsible sidebar, markdown rendering, syntax highlighting, file attachment, dark theme.
I build things from interfaces to systems —
the part you see and the part you don't.
Beginner Developer
Indonesia
Self-taught since day one
I'm Sibah, a self-taught developer from Indonesia. My journey into programming started with curiosity: I first experimented with WhatsApp bots, finding scripts on YouTube and hosting them on Pterodactyl panels just to see how everything worked.
From there I explored Roblox, writing small scripts with AI and gradually building my own script hubs, troll scripts, and tools. I later moved into Minecraft, where I started running my own server and learned from experienced developers how to build lobbies, NPCs, worlds, plugins, and the systems behind them.
Most of it started as messing around, but those experiments slowly became real projects. I'm still learning, still breaking things, and still building whatever catches my curiosity.
Across web, game systems, bots, and infrastructure.
A chat interface supporting Claude and Gemini — collapsible sidebar, markdown rendering, syntax highlighting, file attachment, dark theme.
WhatsApp automation bot with TikTok, Instagram, YouTube, and Facebook downloaders, interactive menus, and multi-fallback API chains.
Lua script obfuscation tool deployed on Vercel. Firebase Auth, Firestore — with a custom local JWT decode to solve cold-start latency.
Custom Roblox scripts including identity spoofer with RichText GUI, rainbow gradient animation, and a custom chat system bypassing age restrictions.
Script hosting platform for Roblox with Firebase Auth, Firestore, a dashboard for managing scripts, and a delivery + execution logging system.
A chat interface that runs Claude and Gemini side by side. Built to actually use — not just to demo. Dark theme, markdown rendering, syntax highlighting, file attachment, collapsible sidebar.
Tools I've picked up building real things — not from a course list.
Minecraft gave me a production environment before I knew what “production” meant. It taught me about plugin APIs, server-client architecture, data persistence, and handling concurrent users.
Whether it's a web app, a bot, a tool, or an idea that hasn't found its shape yet — I'm interested in problems that are actually worth solving.
Talk to Sibah